Automapping and the other debugging features can be fun for so-called completionist gamers or useful if someone is planning to remake these games on a modern game engine.įor Instructions consult the included readme file. But maybe it's justified if you're spoiled by newer games or just don't have that much time anymore to spend on a one single game. Thank you and keep playing Buy us a beer. If you like what we have done here and if you want to help us to add more games and functionality, you can support our work with any type of donation. Using automap might even feel cheesy for veteran players. Eye of the Beholder is a role-playing video game for computers and video game consoles developed by Westwood Associates. If you haven't played these games previously and don't use any maps or clue books, they will take quite a lot of time and you won't discover all their secrets first time playing them. After the events that happened earlier in the year, the heroes head to a local inn to rest and enjoy their new found fame but a note gets slipped to. It was developed by Westwood Associates and published by Strategic Simulations, Inc. I remember playing EOB 1 first time in the 90s and especially in the drow levels felt completely lost after going up and down between the levels looking for yet another key. Eye Of The Beholder 2 is a thoroughly enjoyable and user-friendly game which finally lays that sturdy old horse, Dungeon Master, to rest. Eye of the Beholder II: The Legend of Darkmoon is a computer game released in 1991. So you could use a bow with your back row cleric and so on.ĮOB with an automapper is of course a completely different game. You can optionally tweak item usability so that every item is usable by every class and only requires one hand to use. You can teleport around the map.Ĭharacter editor with spellbook and inventory editing. You can use All-Seeing Eye to make backups of the save files.Įxplore whole level. ![]() ![]() In EOB 1, there's only one save game slot. Official clue book solutions can be shown on the map.īackup save game. Monsters and items can be displayed on the map. The map window can be resized and docked around DOSBox or moved freely. EYE OF THE BEHOLDER is a 20 beta minute experience that subverts the war-game genre as players must choose to combat or collaborate with others. Real-time automapping meaning that if you open a door or press a button to reveal a secret area, the map changes correctly. It shows a real-time updated dungeon map on a separate window. The All-Seeing Eye is an automapper for the PC MS-DOS versions of the first two EOB games, meant to be used with DOSBox on a Windows PC.
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